Matterfall

A side‑scrolling shooter that fuses twin‑stick action with platforming, set in a futuristic world overrun by a dangerous alien substance.

Description

Matterfall places the player in control of Avalon Darrow, a lone hero equipped with an advanced battle suit, tasked with containing the spread of “Smart Matter” across a collapsing cityscape. The game combines fast, arcade‑style shooting with traversal mechanics, allowing Darrow to dash, double‑jump, and generate platforms mid‑air to navigate vertical environments. Weapons include both standard blasters and special abilities that can clear enemies or create temporary shields, encouraging a rhythm of aggressive offence and defensive manoeuvres.

Its design reflects Housemarque’s signature style, known from titles such as Resogun and Super Stardust, but applied here to a side‑on perspective rather than a top‑down or isometric view. Structurally the game contains stages filled with swarms of enemies, environmental hazards, and boss encounters. Scoring systems reward precision and chaining kills, reinforcing its arcade roots, while the visual presentation leans heavily on neon‑lit science fiction aesthetics. Compared to contemporaries like Shadow Complex or Contra: Shattered Soldier, Matterfall balances a hybrid of bullet‑hell intensity and platforming agility.

Matterfall is a stylish but divisive entry in Housemarque’s catalogue, admired for its polish, fluid controls, striking art direction, and the satisfaction of chaining movement with combat, mostly let down by a short a unvaried campaign.

Datasheet

Item Name
  • Matterfall
Item Code
  • CUSA-02475
Item Number
  • 711719862161
Type
Genre
Characteristics
Territory
Packaging
Documentation
Developer
Publisher
Distributor
Media
Players
Peripherals
Video Modes
Classification
Release Date
Date Added
  • 29 June 2018