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Home
SegaDreamcast
Bleemcast! for Metal Gear Solid [bleem-mgs]

Bleemcast! for Metal Gear Solid

An image of Bleemcast! for Metal Gear Solid - Front Cover.
An image of Bleemcast! for Metal Gear Solid - Back Cover.
  1. An image of Bleemcast! for Metal Gear Solid - Front Cover. Front Cover
  2. An image of Bleemcast! for Metal Gear Solid - Back Cover. Back Cover

A commercial PlayStation emulator created specifically for running the PlayStation game Metal Gear Solid on the Dreamcast.

Description

Bleemcast! for Metal Gear Solid was one of three officially released Bleemcast! discs for the Sega Dreamcast. It allowed owners to play the PlayStation version of Metal Gear Solid on Dreamcast hardware, with enhanced graphics, filtered textures, and higher resolution output. It was single‑game specific, unlike the broader emulator originally promised, and supported saving to VMUs.

Unlike the PC‑based Bleem! emulator, Bleemcast! was written from scratch in SH‑4 assembler to take advantage of the Dreamcast’s hardware. The developers originally announced plans for multi‑game discs covering large libraries of PlayStation titles, but legal battles with Sony forced them to scale back. In the end, only three official Bleemcast! discs were released: Gran Turismo 2, Tekken 3, and Metal Gear Solid.

The Metal Gear Solid disc was notable because it ran the game at VGA/480p resolution, quadruple the resolution of the PlayStation. This meant sharper visuals, cleaner textures, and full‑screen anti‑aliasing, which made environments and character models look significantly better. Textures were filtered so signs and details were legible, and the game ran smoothly on Dreamcast hardware. Importantly, Bleemcast! supported saving and loading via Dreamcast VMUs, making it a fully playable experience.

Functionally, the game itself remained unchanged. Players still controlled Solid Snake infiltrating Shadow Moses Island to stop FOXHOUND’s nuclear threat. All cutscenes, voice acting, and gameplay systems were intact. The difference was in presentation: the Dreamcast’s hardware gave the PlayStation original a facelift, making it look closer to a PC port than a console emulator.

Although a true technical achievement running a PlayStation native title with improved visuals on Dreamcast, the limited release and lack of broader compatibility disappointed fans who had hoped for a full PlayStation library on the system. Bleemcast! discs are today a mere collectable relic, a bold experiment in emulation and a casualty of Sony’s aggressive legal strategy.

Datasheet

Item Name
  • Bleemcast! for Metal Gear Solid
Item Code
  • bleem-mgs
Item Number
  • 682017430218
Series
  • Metal Gear
Type
  • Software
Genre
  • Utility
Region
  • Region Free
Territory
  • United States
Packaging
  • Present
Documentation
  • Present
Developer
  • Bleem!
Publisher
  • Bleem!
Media
  • CD-ROM
Peripherals
  • Haptic Feedback
  • Second Screen
  • VGA Box
Video Modes
  • 480p/VGA
  • PAL 60 Hz
Release Date
  • October 2001
Date Added
  • 11 December 2002

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