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NintendoNintendo 64
Banjo Kazooie [NUS-NBKP-AUS]

Banjo Kazooie

An image of Banjo Kazooie - Box Front.
An image of Banjo Kazooie - Box Back.
  1. An image of Banjo Kazooie - Box Front. Box Front
  2. An image of Banjo Kazooie - Box Back. Box Back

A 3D platform adventure featuring expansive nonlinear worlds, collectible‑driven progression, and a duo of characters with complementary abilities. It is celebrated for its humour, inventive level design, and technical achievement within the console’s early 3D era.

Description

Banjo‑Kazooie is a flagship 3D platformer for the Nintendo 64 developed by Rare. The game introduces Banjo the bear and Kazooie the bird, who set out to rescue Banjo’s sister Tooty from the witch Gruntilda. Their partnership defines the gameplay: Banjo provides strength and basic movement, while Kazooie adds agility, flight, and ranged attacks. The adventure unfolds across nine large, themed worlds, each packed with puzzles, enemies, and hidden collectibles. Progression is driven by gathering Jiggies (jigsaw pieces), Musical Notes, and Jinjos, which unlock new areas and abilities. Moves are taught by Bottles the mole, gradually expanding the duo’s repertoire and encouraging experimentation.

Banjo‑Kazooie showcases Rare’s mastery of the Nintendo 64 hardware. The game features detailed textures, smooth animation, and dynamic camera work, all accompanied by Grant Kirkhope’s whimsical soundtrack. The music employs vertical remixing, where layers fade in and out depending on the player’s location, creating a seamless audio experience. Humour and personality permeate the game, from Kazooie’s sarcastic quips to Gruntilda’s rhyming taunts.

Contemporary reception was overwhelmingly positive, with the game’s inventive level design, tight controls, and charm, often comparing it favourably to Super Mario 64. It sold over three million copies worldwide, making it one of the bestselling Nintendo 64 titles and earnt multiple awards, including “Console Action Game of the Year” and “Outstanding Achievement in Art/Graphics” from the Academy of Interactive Arts & Sciences. Retrospectively, the game’s legacy is significant. Banjo‑Kazooie spawns direct sequels (Banjo‑Tooie in 2000 and Banjo‑Kazooie: Nuts & Bolts in 2008), handheld spin‑offs (Grunty’s Revenge and Banjo‑Pilot), and ports to Xbox 360 and Xbox One’s Rare Replay. It remains a cornerstone of the 3D platforming genre and is frequently cited as one of the best video games ever made.

Datasheet

Item Name
  • Banjo Kazooie
Item Code
  • NUS-NBKP-AUS
Item Number
  • 045496870201
Series
  • Banjo-Kazooie
Type
  • Software
Genre
  • Action
    • Platform
  • Adventure
Theme
  • High Fantasy
  • Humour
  • Surrealism
Region
  • PAL
Territory
  • Australia
Packaging
  • Present
Documentation
  • Present
Developer
  • Rare
Publisher
  • Nintendo Europe
Distributor
  • Nintendo Australia
Media
  • 128 Mbit ROM
  • Cartridge
  • Media
    Identity
Players
  • 1
Peripherals
  • Haptic Feedback
Classification
  • ACB: G
Release Date
  • 24 July 1998
Date Added
  • 1 January 1998

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