uDraw GameTablet
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uDraw GameTablet
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Front
A graphics tablet peripheral for the ill-fated uDraw series. Endless of these tablets were left lying in waste.
Bundled in Set
Description
The uDraw GameTablet was THQ’s ambitious peripheral first released for the Wii in late 2010, later expanded to PlayStation 3 and Xbox 360 in 2011. It was a rectangular drawing tablet with a pressure‑sensitive surface and a tethered stylus, designed to bring digital art and stylus‑based gameplay into the living room. The Wii version connected via the Wii Remote, which slotted into the tablet to provide power and motion input, while the HD console versions were standalone USB devices. The latter did receive some community-driven driver development to repurpose the devices on computers.
The hardware allowed players to draw, paint, and interact with games in ways similar to PC graphics tablets, but tailored for family‑friendly console experiences. The HD-versions were bundled with uDraw Studio: Instant Artist, a basic art program, and supported a small catalogue of titles such as Marvel Super Hero Squad: Comic Combat, The Penguins of Madagascar: Dr. Blowhole Returns, and Pictionary: Ultimate Edition.
The initial Wii version sold reasonably well, but THQ miscalculated demand when expanding to PS3 and Xbox 360. Retailers were left with vast amounts of unsold stock, and the company absorbed losses estimated at over USD $100 million. This failure was a major contributor to THQ’s financial collapse, as the peripheral never found a sustainable audience outside the Wii’s family‑oriented market. Retrospectively, the uDraw GameTablet was a bold but ill‑fated experiment: an attempt to merge console gaming with accessible digital creativity; it was emblematic of THQ’s overreach in the early 2010s, when one failed hardware gamble helped topple a major publisher. The silver lining was being able to pick them up these tablets for $1 for other projects.