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NintendoNintendo 64
Zelda no Densetsu: Toki no Ocarina [NUS-CZLJ-JPN]

Zelda no Densetsu: Toki no Ocarina

ゼルダの伝でん説せつ 時ときのオカリナ
An image of Zelda no Densetsu: Toki no Ocarina - Box Front.
An image of Zelda no Densetsu: Toki no Ocarina - Game Cartridge.
  1. An image of Zelda no Densetsu: Toki no Ocarina - Box Front. Box Front
  2. An image of Zelda no Densetsu: Toki no Ocarina - Game Cartridge. Game Cartridge

A fantasy action-adventure designed to transition the Zelda series into full 3D, establishing a template for open-world exploration and cinematic storytelling on home consoles.

Description

Zelda no Densetsu: Toki no Ocarina (internationally: The Ocarina of Time) sees Link tasked with thwarting Ganondorf’s rise to power and restoring balance to Hyrule. The narrative spans two timelines: Link’s childhood and adulthood, accessed through the Master Sword and Temple of Time. Themes of destiny and transformation are reinforced through time travel mechanics, with dungeons and overworld areas evolving between eras.

Toki no Ocarina was conceived as a showcase for 3D game design. Built on a modified Super Mario 64 engine, it introduced innovations such as context-sensitive controls, lock-on targeting (Z-targeting), and dynamic camera systems to manage spatial complexity. The game leveraged the N64’s cartridge format to deliver expansive environments, real-time day-night cycles, and orchestrated cutscenes within hardware constraints. The game adopts a vibrant yet grounded aesthetic, with polygonal models and atmospheric lighting creating a sense of scale and immersion. Cinematic camera work and orchestrated sound cues heighten drama, while Koji Kondo’s score uses leitmotifs to reinforce narrative beats and emotional tone.

The game had to reinvent the Zelda formula into a 3D environment. Exploration combines puzzle-solving, combat, and environmental interaction. Targeting using the Z button enables precise melee and ranged attacks, while items such as the Hookshot and Bombs integrate into dungeon design. The titular ocarina introduces musical mechanics, allowing players to manipulate time, weather, and teleportation through learned melodies. Progression alternates between overworld traversal and nine major dungeons, each with unique puzzles and bosses.

Praised for its ambition and technical achievement, Toki no Ocarina became a critical and commercial landmark, influencing 3D action-adventure design for decades. Retrospectively it remains one of the most acclaimed games of all time, and deservedly so, for its systemic innovations, narrative depth, and cultural impact.

Datasheet

Item Name
  • Zelda no Densetsu: Toki no Ocarina
Original Name
  • ゼルダの伝説 時のオカリナ
Item Code
  • NUS-CZLJ-JPN
Item Number
  • 4902370503760
Series
  • Zelda
Type
  • Software
Genre
  • Action
  • RPG
Region
  • NTSC-J
Territory
  • Japan
Packaging
  • Missing
Documentation
  • Missing
Developer
  • Nintendo EAD
Publisher
  • Nintendo
Media
  • 256 Mbit ROM
  • Cartridge
Players
  • 1
Peripherals
  • Haptic Feedback
Sound Modes
  • Matrix Encoded Surround
    • Dolby Surround
Launch Price
  • JP¥5,800
Release Date
  • 21 November 1998
Date Added
  • 6 July 2018

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