Blast Chamber

A deadly puzzle box turns gravity into the enemy and a ticking bomb into the referee. It is a sharp, strange Saturn contest built around panic, spatial control, and the cruel pleasure of watching a room turn against its occupants.

Description

Blast Chamber traps its contestants inside cubic death rooms where survival depends on reading the space before the timer reaches zero. The fiction is lean and nasty: each player wears an explosive device, each chamber offers a crystal, and every escape route is buried in a world that only makes sense once the room has been rotated. Thematically it feels like a televised punishment game from the hard chrome end of 90s sci-fi, all pressure plates, synthetic voices, coloured suits, and instant failure.

Gameplay provides an action puzzler in single player and a competitive arena game with up to four players, with forty solo chambers and an Eliminator mode built around twenty battle rooms. The player grabs a crystal orb, carries it to a reactor, and uses green arrow kickers to rotate the entire cube through ninety degrees, shifting floors into walls and walls into climbable routes. Spikes, fans, platforms, traps, misleading switches, and awkward sightlines turn each room into a test of timing as much as logic, while multiplayer adds crystal stealing, timer manipulation, shoves, falls, and the constant threat of another player turning the chamber at the worst possible moment.

Its closest kin are the era’s stranger 3D experiments, where developers tried to turn polygonal space into the main mechanic. It sits beside Loaded in tone, vibes of Smash T.V. thematically, Intelligent Qube in spatial pressure, and Bomberman in multiplayer spite, yet its rotating chamber concept gives it a harsher identity of its own.

Blast Chamber feels less polished but more eccentric than many Saturn titles. Contemporary reception was quite mixed, with Saturn reviews ranging from harsh criticism to strong praise. Critics recognised the originality of the rotating room concept, but later commentary has often criticised the distant camera, rough 3D readability, and demanding platforming. Retrospectively it is a clever, yet flawed piece about panic, space, and survival.

Datasheet

Item Name
  • Blast Chamber
Item Code
  • T-13003H-50
Item Number
  • 5030917000386
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Peripherals
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Launch Price
  • A$99.95
Release Date
Date Added
  • 22 July 2026