Star Wars: Episode III – Revenge of the Sith

A surprisingly robust movie tie-in remembered for its deep lightsaber combat system, its dedicated multiplayer dueling mode, and an infamous alternate ending that let players rewrite cinematic history.

Description

Star Wars: Episode III – Revenge of the Sith famously released two weeks before the film hit theatres and spoiling the plot for eager fans. The title captures the dark, tragic tone of the prequel trilogy’s climax, reflecting a design direction that abandoned the shooter mechanics of Battlefront or the RPG depth of Knights of the Old Republic in favour of a pure, linear hack-and-slash experience. Heavily inspired by the success of EA’s Lord of the Rings movie tie-ins, it focused on spectacular melee choreography and accessible power fantasies, serving as a defining action game of the PS2’s mature era.

The gameplay experience is built around a dual narrative, alternating between Anakin Skywalker and Obi-Wan Kenobi as they carve their way through droid armies, Separatist forces, and eventually, the Jedi Order itself. The core progression revolves around a satisfying experience point system; as players defeat enemies and find hidden holocrons, they can upgrade specific Force powers, like Obi-Wan’s Mind Trick or Anakin’s Force Choke, and unlock increasingly complex lightsaber combos. A standout feature of the package is a surprisingly competent 1-on-1 fighting game mode, allowing two players to duel in iconic arenas using a roster of unlockable characters like General Grievous, Mace Windu, and Darth Vader. It is also historically notable for a bonus mission that triggers if the player wins the final duel as Anakin, resulting in an alternate timeline where he murders Emperor Palpatine and claims the galaxy for himself.

The development was notable for an unprecedented level of collaboration with the filmmakers. A major feature is the combat animation; LucasArts brought in Nick Gillard, the film’s lead stunt coordinator, to motion-capture the lightsaber strikes. This gave the game’s combat an authentic, fluid rhythm that seamlessly transitioned between parries and heavy attacks, all running reasonably well within the PS2’s hardware limits. However, the game faced notable technical issues regarding its fixed camera system, which often obscured enemies during larger brawls, and a heavy reliance on compressed FMV (Full Motion Video) clips ripped directly from the unfinished movie, which sometimes suffered from poor visual quality and jarring audio mixing.

Upon release, the game received generally positive reception, standing out as one of the most mechanically competent movie tie-ins on the market. Magazine reviewers lauded the visceral satisfaction of the lightsaber combat and the immense replay value of the multiplayer duelling, though they frequently criticised the relatively short five-hour campaign and the repetitive nature of the standard droid encounters. Retrospectively, it is viewed as a high watermark for Star Wars action games prior to The Force Unleashed, remembered fondly by a generation of players who spent hours mastering parry timings against their friends in the multiplayer arenas.

Datasheet

Item Name
  • Star Wars: Episode III – Revenge of the Sith
Item Code
  • SLES-53155/ANZ, 81107.202R.AU
Item Number
  • 023272327309
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Date Added
  • 17 February 2026